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The Night Þýdal Fell
Party
Amelia's warning reached Þýdal before the horde did. Jarl Hoffer Magnuson called a Thing, and the village chose to defend the home it loved rather than abandon it without a fight. The time bought at Hearthforge became a week of frantic labor. Gobber Haraldson oversaw a timber palisade. Messengers searched for help. Others brought back metal from a fallen star so the smiths could forge weapons that might bite deeper than ordinary iron.
That same desperate preparation led to The Amber Tower, where adventurers freed Fróð Erikson from three centuries of magical imprisonment. When the horde finally came, Þýdal had walls, star-metal weapons, allies, and boats ready at the river.
The attack began on a bright, cold, moonlit night. Giants crashed through the trees first, followed by orcs, goblins, and crude war machines that hurled fire at the palisade. Fróð answered with flame of his own. Hoffer, Gobber, Amelia, Kris, Melody, Screech, Sanura, Isar, Sally, Thordak, and others met the assault wherever it struck hardest. Goliaths charged from the north and nearly broke that wing of the army. For a time, Þýdal held.
But the enemy was too numerous, and the palisade began to fail. The defenders had spent arrows, spells, strength, and hope. Hoffer called the retreat before courage turned into slaughter. Families, animals, and wounded defenders crowded into longboats while the last fighters pulled back to the docks. As the boats moved downriver, Hoffer vowed that he would reclaim his home.
The refugees carried the warning through Aunet, Gressli, and Mebonden before crossing the fjord to Niðaróss. Þýdal fell, but its people did not vanish. The night became a wound, a rallying cry, and the beginning of the wider defense.