Spare the Dying
section | Necromancy Cantrip\ property | Casting Time | 1 Action\ property | Range/Area | 15'\ property | Components | V,S\ property | Duration | Instantaneous\ text | Choose a creature within range that has 0 Hit Points and isn’t dead. The creature becomes Stable.\ fill | 1\ description | At Higher Levels | The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).\