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locations:orkanger [2024/05/18 16:30] – created Ron Helwig | locations:orkanger [2024/05/18 23:35] (current) – Fortified by chatGPT Ron Helwig |
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Orkanger sits on the coast where the river Ork meets the Orkdal Fjord, which is an arm of the Þróndheimsfjorden. The name basically means "the inlet of the river Ork". The river Ork is known for it's abundant life, including salmon. Giant Squids are common in the fjord. | ==== Location ==== |
| Orkanger is a prominent coastal town where the river Ork meets the Orkdal Fjord, an arm of the Þróndheimsfjorden. The name "Orkanger" translates to "the inlet of the river Ork," highlighting its geographical significance. The river Ork, renowned for its abundant life, including salmon, runs through the Orkdalen valley, beginning at Orkvatn (Ork Lake). This river valley starts steep with rugged cliffs but gradually becomes wider, shallower, and more fertile as it approaches the fjord. The fjord itself is known for the presence of giant squids, adding a touch of danger and mystery to the waters. |
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Orkanger is the largest town in the Orkdalen valley. Orkdalen is the valley through which the river Ork runs. It starts at the Orkvatn (Ork Lake) where the river valley is steep with rugged cliffs, but it gradually becomes wider, shallower, and more fertile as it approaches the fjord. | ==== People ==== |
| * **Elara Seabreeze**: A respected sea elf jarl known for her wisdom and mastery of water magic, playing a crucial role in maintaining peace between the sea elves and humans. |
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The elves that live there have a coat of arms they use to indicate loyalty to the town, which is "Vert, a pallet wavy argent". This means the arms have a green field (background) and the charge is a vertical wavy bar. The wavy bar has a tincture of argent which means it is commonly colored white, but if it is made out of metal, then silver is used. The design was chosen to symbolize the river Ork (the wavy argent bar) which runs through fertile Orkdalen valley (the green field). | * **Nerith Deepcurrent**: An enigmatic sea elf druid who tends to the sacred swamp, possessing ancient sea lore and knowledge of lost artifacts. |
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| * **Sigrid Wavecaller**: A young, adventurous sea elf bard who tells tales of underwater kingdoms and leads expeditions to explore the fjord's depths. |
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| * **Thorkell Stormr**: A highly respected human jarl valued by both humans and elves. He is committed to ensuring harmony between the two races and values the alliance with the sea elves. |
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| **Heraldry**: The sea elves of Orkanger use a coat of arms described as “Vert, a pallet wavy argent.” This heraldic device features a green field (background) with a single vertical wavy bar (pallet) in white (argent) or silver if metallic. This design symbolizes the river Ork running through the fertile Orkdalen valley. |
| ==== Features ==== |
| **Architecture:** Buildings are a blend of Viking longhouses and sea elf designs, characterized by flowing, wave-like structures and intricate carvings of marine life. |
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| **The Great Hall of Tides:** A central meeting place for both sea elves and humans, used for celebrations, councils, and trade. |
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| **The Sacred Swamp:** Located south of Orkanger, this revered holy place is where elves meditate and commune with nature. It is known for its vague yet magical properties. |
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| **Harbor:** The small coastal harbor has four piers, facilitating efficient loading and unloading of longships. Sea elf sorcerers have cast protective wards to safeguard against dangerous sea creatures and adverse weather. |
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| **Marketplace:** Near the harbor, a small marketplace thrives with traders and local artisans selling their goods, creating a lively hub of commerce. |