Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Stormhush Clasp ====== Given to [[campaigns:latitude_history:characters:kris-stormblade|Kris Stormblade]] in recognition of the first push toward [[campaigns:latitude_history:places:hearthforge|Hearthforge]]. This is one of the smaller gifts honoring the companions who helped before the final clearing in //Hallowing the Hearthforge//. ===== Description and Rules ===== A blackened mithral cloak clasp shaped like a lightning bolt crossing a closed dwarven gate. When Kris manifests a psychic blade, a thin blue line travels through its runes. The dwarves honor the scout who brought back a warning with a way to delay an enemy's warning. **Hush the Watch (1/Short or Long Rest).** When you hit a creature with a psychic blade using an attack made while hidden from that creature, you can activate the clasp without an additional action. The target must succeed on a Wisdom saving throw against DC 8 + your proficiency bonus + your Dexterity modifier (currently **DC 13**). On a failure, its voice cannot be heard more than 5 feet away until the end of its next turn. The target can still fight, signal visibly, ring a bell, or cast spells normally. The effect does not erase its memory or keep you hidden. The use is expended whether the saving throw succeeds or fails. Once you use this property, you can't use it again until you finish a Short or Long Rest. ===== Related Pages ===== * [[campaigns:latitude_history:characters:kris-stormblade|Kris Stormblade]] * [[campaigns:latitude_history:lore:hearthforge-rewards|Hallowing the Hearthforge rewards]] * [[campaigns:latitude_history:places:hearthforge|Hearthforge]] campaigns/latitude_history/lore/stormhush-clasp.txt Last modified: 2026/09/06 19:59by Seraphina