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| campaigns:latitude_history:adventures:the-barrow-under-hjaltland [2026/07/03 11:08] – Add first-mention links across Latitude history pages Seraphina | campaigns:latitude_history:adventures:the-barrow-under-hjaltland [2026/07/08 13:37] (current) – Add Skrappe and Brock Hjaltland origin Seraphina |
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| * [[campaigns:latitude_history:characters:mechakirby|MechaKirby]] | * [[campaigns:latitude_history:characters:mechakirby|MechaKirby]] |
| * [[campaigns:latitude_history:characters:amelia-frodedottir|Amelia Frodedottir]] | * [[campaigns:latitude_history:characters:amelia-frodedottir|Amelia Frodedottir]] |
| | * [[campaigns:latitude_history:characters:skrappe-frappe|Skrappe Frappe]] |
| | * [[campaigns:latitude_history:characters:bitey-boy-brock|Bitey Boy Brock]] |
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| The [[campaigns:latitude_history:places:hjaltland|Hjaltland]] settlers found open grazing land and wide possibility, but the islands were not empty of old danger. Undead rose from a barrow on the main island, and adventurers came to help the settlement survive long enough to become a home. | The [[campaigns:latitude_history:places:hjaltland|Hjaltland]] settlers found open grazing land and wide possibility before the events later remembered as [[campaigns:latitude_history:adventures:fires-at-the-fjordgate|Fires at the Fjordgate]], but the islands were not empty of old danger. Undead rose from a barrow on the main island, goblins threatened a family of [[creatures:badgers|badgers]], and adventurers came to help the settlement survive long enough to become a home. |
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| [[campaigns:latitude_history:characters:caleb-gandalfson|Caleb Gandalfson]] traveled from [[campaigns:latitude_history:places:nidaross|Niðaróss]] to [[campaigns:latitude_history:places:hjaltland|Hjaltland]], and [[campaigns:latitude_history:characters:mechakirby|MechaKirby]] and [[campaigns:latitude_history:characters:amelia-frodedottir|Amelia Frodedottir]] were also part of the fighting remembered from this arc. The undead threat included zombies and an ogre zombie, with a [[campaigns:latitude_history:lore:draugr-stone|Draugr Stone]] tied to the danger rising from the barrow. Clearing the dead protected the settlers, but it also opened a deeper road into the campaign's older mysteries. | [[campaigns:latitude_history:characters:caleb-gandalfson|Caleb Gandalfson]] traveled from [[campaigns:latitude_history:places:nidaross|Niðaróss]] to [[campaigns:latitude_history:places:hjaltland|Hjaltland]], and [[campaigns:latitude_history:characters:mechakirby|MechaKirby]], [[campaigns:latitude_history:characters:amelia-frodedottir|Amelia Frodedottir]], and [[campaigns:latitude_history:characters:skrappe-frappe|Skrappe Frappe]] were also part of the fighting remembered from this arc. The undead threat included zombies and an ogre zombie, with a [[campaigns:latitude_history:lore:draugr-stone|Draugr Stone]] tied to the danger rising from the barrow. Clearing the dead protected the settlers, but it also opened a deeper road into the campaign's older mysteries. |
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| Beneath the barrow, the party found a tunnel leading toward Atlantean ruins. Caleb discovered a brass brazier that helped him summon his owl familiar, and he later found the Atlantean Arcanist's Guide to Wandcraft. What began as a settler defense against undead became another sign that Atlantean traces lay under more than one edge of the world. | During the Hjaltland adventure, the party rescued a family of [[creatures:badgers|badgers]] that goblins were attacking. While helping the badgers, Caleb used his [[campaigns:latitude_history:lore:wand-of-wonder|Wand of Wonder]], and it cast a permanent Enlarge effect on one badger. That enlarged badger became [[campaigns:latitude_history:characters:bitey-boy-brock|Bitey Boy Brock]], and this is how Brock met Skrappe Frappe. |
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| [[campaigns:latitude_history:places:hjaltland|Hjaltland]] also gave the campaign gentler wonders. The parties befriended tiny flame-breathing [[campaigns:latitude_history:lore:terrible-terror|Terrible Terrors]], and the islands remained a place of grass, settlement, and strange old passages rather than only a battlefield. By the end, [[campaigns:latitude_history:places:hjaltland|Hjaltland]] stood as a viable frontier and a separate lead into Atlantean history. | Beneath the barrow, the party found a tunnel leading toward Atlantean ruins. Caleb discovered a brass brazier that helped him summon his owl familiar, and he later found the Atlantean Arcanist's Guide to Wandcraft. What began as a settler defense against undead and a badger rescue became another sign that Atlantean traces lay under more than one edge of the world. |
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| | [[campaigns:latitude_history:places:hjaltland|Hjaltland]] also gave the campaign gentler wonders. The parties befriended tiny flame-breathing [[campaigns:latitude_history:lore:terrible-terror|Terrible Terrors]], Brock became Skrappe's giant badger companion, and the islands remained a place of grass, settlement, and strange old passages rather than only a battlefield. By the end, [[campaigns:latitude_history:places:hjaltland|Hjaltland]] stood as a viable frontier and a separate lead into Atlantean history. |
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