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| locations:orkanger [2024/05/18 23:35] – Fortified by chatGPT Ron Helwig | locations:orkanger [2026/07/02 20:25] (current) – Create campaign-neutral location page for Orkanger Seraphina | ||
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| - | ==== Location | + | ====== Orkanger ====== |
| - | Orkanger is a prominent coastal town where the river Ork meets the Orkdal Fjord, an arm of the Þróndheimsfjorden. The name " | + | |
| - | ==== People ==== | + | Orkanger is a coastal town made up mostly of sea elves and humans. It sits near the water and works well as a place for ships, |
| - | * **Elara Seabreeze**: | + | |
| - | * **Nerith Deepcurrent**: | + | ===== At a Glance ===== |
| - | * **Sigrid Wavecaller**: A young, adventurous | + | * **Type:** Coastal town. |
| + | * **People:** Mostly | ||
| + | * **Useful for:** Sea travel, trade, coastal families, | ||
| - | * **Thorkell Stormr**: A highly respected human jarl valued by both humans and elves. He is committed to ensuring harmony between | + | For the Latitude campaign version, see [[campaigns: |
| - | **Heraldry**: | ||
| - | ==== Features ==== | ||
| - | **Architecture: | ||
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| - | **The Great Hall of Tides:** A central meeting place for both sea elves and humans, used for celebrations, | ||
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| - | **The Sacred Swamp:** Located south of Orkanger, this revered holy place is where elves meditate and commune with nature. It is known for its vague yet magical properties. | ||
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| - | **Harbor:** The small coastal harbor has four piers, facilitating efficient loading and unloading of longships. Sea elf sorcerers have cast protective wards to safeguard against dangerous sea creatures and adverse weather. | ||
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| - | **Marketplace: | ||