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        <title>Ron Helwig&amp;#039;s Viking World for D&amp;amp;D - campaigns:latitude_history:places</title>
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        <title>Ron Helwig&#039;s Viking World for D&amp;D</title>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aetherstone-islands</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/aetherstone-islands?rev=1783105141</link>
        <description>Aetherstone Islands

The Aetherstone Islands are a fictional remote island chain northeast of Iceland. The party in The Lost Voyage to Suðrey reached them after a Suðrey-bound longship went badly off course during a storm and frostveðr attack. A separate party in The Outpost Beneath the Aetherstone Tree later reached the chain after fleeing</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>atlantean-outpost-under-the-tree</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/atlantean-outpost-under-the-tree?rev=1783105147</link>
        <description>Atlantean Outpost Under the Tree

The Atlantean Outpost Under the Tree is a buried ruin reached through a cave among the roots of the tree from Chad Darrelson&#039;s patron vision. The entrance descended thousands of feet into a large cavern before opening into an Atlantean archway, decorated halls, guardian chambers, an armory, and training areas.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aunet</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/aunet?rev=1783105147</link>
        <description>Aunet

Aunet was the first known stop after the refugees fled Þýdal by longboat.

At a Glance

	*  Type: River stop / settlement.
	*  Region: Downriver from Þýdal, on the evacuation route toward Niðaróss.
	*  First known appearance: The Night Þýdal Fell canon story.

Campaign History

	*</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>england</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/england?rev=1783289855</link>
        <description>England

England is the Norse-facing page title used here for England. In a Viking-age campaign, it represents the wealthy southern lands across the North Sea: kingdoms, towns, monasteries, markets, fortified burhs, river routes, and conflict with Norse armies and settlers.</description>
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        <title>fang-mouth-cave</title>
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        <description>Fang-Mouth Cave

Fang-Mouth Cave is a hidden cave near Stormroost marked by two sharp rocks descending from above like the teeth of a mountain lion. Dragonborn refugees from Stormroost hid there after the goblin, orc, and giant horde took their village. Inside, cave murals and oral prophecy identify</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>foreyjar</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/foreyjar?rev=1783105148</link>
        <description>Føreyjar

Føreyjar is the Norse name used in the campaign for the Faroe Islands. Ásgeirr Axelson&#039;s call to adventure sent a party toward Suðrey in the far-flung Føreyjar because of rumors of an untouched Atlantean outpost.

At a Glance

	*  Type: Island region / campaign travel destination.</description>
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        <title>frod-eriksons-tower</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/frod-eriksons-tower?rev=1783105148</link>
        <description>Fróð Erikson&#039;s Tower

Fróð Erikson&#039;s tower stood in a sheltered, hidden, overgrown valley deep in Norway. Fróð built the tower after deciding he wanted seclusion for arcane study, and he placed permanent illusions around the area to help keep the valley undiscovered. By the time a group from</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gressli</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/gressli?rev=1783105148</link>
        <description>Gressli

Gressli was a stop on the refugee route from Þýdal to Niðaróss.

At a Glance

	*  Type: River stop / settlement.
	*  Region: Downriver from Aunet and Þýdal, on the evacuation route toward Niðaróss.
	*  First known appearance: The Night Þýdal Fell canon story.

Campaign History

	*  The Þýdal refugee boats reached Gressli around sunrise after the battle.</description>
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        <title>hearthforge</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/hearthforge?rev=1783472426</link>
        <description>Hearthforge

Hearthforge is the dwarven name for the former cave-hall that the goblin, orc, and giant horde seized before Fires at the Fjordgate. Grimnar&#039;s people speak of it as their old stone home, with Hearthforge Hall as the great central hall where the ritual to wake Thullgrim was stopped. The entrance sits in a mountain pass between a tall northern mountain and a larger southern mountain. The cave entrance is on the northern face of the southern mountain. The area in front of the cave was …</description>
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        <title>hjaltland</title>
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        <description>Hjaltland

Hjaltland is the Norse name used in the campaign for the Shetland Islands. It is a northern island destination reached by sea from Niðaróss. Records use it as a frontier location for settlers, undead danger, a rescued badger family, and access to deeper Atlantean ruins.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>irland</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/irland?rev=1783289855</link>
        <description>Írland

Írland is the Old Norse name used here for Ireland. For a Viking-age campaign, it is a western island of ports, river routes, monastic sites, Norse settlements, Irish kingdoms, trade, raiding, and tangled alliances.

It can be treated as a place where sea travel, local politics, and old sacred sites all matter at once.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>island</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/island?rev=1783289855</link>
        <description>Ísland

Ísland is the Old Norse name for Iceland. In this campaign&#039;s wider geography, it is important as a far-northern landmark and sea-route reference point near the fictional Aetherstone Islands.

For play, Ísland can be a place of new farms, difficult weather, law-speakers, outlaws, landvættir, volcanic landscapes, harsh seas, and stories brought by settlers from Norway and the western islands.</description>
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        <dc:date>2026-07-03T15:47:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kennels-below-stormroost</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/kennels-below-stormroost?rev=1783093674</link>
        <description>Kennels Below Stormroost

The kennels below Stormroost are a goblin campsite and cave entrance connected to escaped worgs. The adventuring party followed worg and goblin tracks uphill to smoke from campfires and reached a crest overlooking two campfires and a crude fence around a cave opening. Inside the cave were crude metal cages holding two worgs, plus a goblin working at a table where worg blood was being used for potion and poison experiments.</description>
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        <dc:date>2026-07-03T11:08:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kris-stormblades-bastion</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/kris-stormblades-bastion?rev=1783076924</link>
        <description>Kris Stormblade&#039;s Bastion

Kris Stormblade&#039;s bastion is the prophesied fang-bastion associated with the Fang-Mouth Cave. Ragna Scaleheart and the Stormroost dragonborn refugees recognized Kris as the Stormblade of the old cave prophecy and declared the cave his bastion. Known elements include the hidden cave itself, its tooth-like entrance markers, cave murals and prophecy, the primary entrance tunnel with its pit trap,</description>
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        <dc:date>2026-07-04T00:55:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mebonden</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/mebonden?rev=1783126533</link>
        <description>Mebonden

Mebonden was one of the stops on the Þýdal refugees&#039; longboat route to Niðaróss. It was later attacked by the goblin, orc, and giant horde, but unlike Selbu it was not entirely destroyed. Some buildings survived, making it useful for goblin remnants and captives after the war.</description>
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        <dc:date>2026-07-18T22:56:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nidaross</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/nidaross?rev=1784415391</link>
        <description>Niðaróss

Niðaróss is one of the most important towns in the campaign world and the main settlement connected to the Fjordgate defense. It sits on the fjord and serves as the last major town before the sea for refugees and defenders fleeing the horde from inland settlements. In</description>
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        <dc:date>2026-07-08T00:58:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nottsmyrr</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/nottsmyrr?rev=1783472320</link>
        <description>Nóttsmýrr

Nóttsmýrr is a large, heavily wooded swamp, or mýrr, northeast of Østby. It is locally known as Nóttsmýrr because Nótt the Swamp Hag lives there. During the Hearthforge Scouting Mission, the party passed through Nótt&#039;s territory and visited her at her home in the swamp. They made an uneasy alliance with her before continuing toward</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-07-04T00:55:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>orkanger</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/orkanger?rev=1783126533</link>
        <description>Orkanger

Orkanger is a campaign-modified version of a real coastal town where the river Ork meets Orkdal Fjord, an arm of Þróndheimsfjorden. In the campaign it blends human Viking longhouse traditions with sea-elf architecture, water magic, river life, and fjord dangers such as giant squids.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-07-05T22:17:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>orkneyjar</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/orkneyjar?rev=1783289855</link>
        <description>Orkneyjar

Orkneyjar is the Old Norse name for the Orkney Islands. For a Viking-age campaign, it is a natural stop between Hjaltland, Skotland, Ísland, and the western sea routes.

The islands can serve as a place of jarls, sea-kings, winter harbors, religious tension, ship repair, feasting halls, local feuds, and rumors carried between Norway and the western islands.</description>
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        <dc:date>2026-07-08T00:58:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>selbu</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/selbu?rev=1783472323</link>
        <description>Selbu

Selbu was one of the inland settlements attacked by the goblin, orc, and giant horde before Fires at the Fjordgate. Later groups found it completely burned down, looted, and affected by a purple corruption that sickened local wildlife and animated or twisted the dead.</description>
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        <dc:date>2026-07-05T22:17:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skotland</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/skotland?rev=1783289856</link>
        <description>Skotland

Skotland is the Old Norse-style name used here for Scotland. It is more fitting for Viking-age campaign navigation than the older classical name Caledonia.

In play, Skotland can mean the mainland lands south of Hjaltland and Orkneyjar: coastal settlements, Pictish and Gaelic territories, Norse-Gael contact zones, church sites, hill forts, sea roads, and dangerous inland travel.</description>
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        <dc:date>2026-07-08T00:58:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/start?rev=1783472325</link>
        <description>Latitude History Places

These are the places that matter to the Latitude campaign history. Some also have shorter campaign-neutral entries elsewhere on the wiki.

Place Index

	*  Aetherstone Islands
	*  Atlantean Outpost Under the Tree
	*  Aunet
	*  England
	*  Fang-Mouth Cave
	*  Fróð Erikson&#039;s Tower
	*  Føreyjar
	*  Gressli
	*  Hjaltland
	*  Írland
	*  Ísland
	*  Kennels Below Stormroost
	*  Kris Stormblade&#039;s Bastion
	*  Mebonden
	*</description>
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        <dc:date>2026-07-08T00:59:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stonehome</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/stonehome?rev=1783472356</link>
        <description>Moved

This page has moved to Hearthforge.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-07-04T00:55:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stormroost</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/stormroost?rev=1783126533</link>
        <description>Stormroost

Stormroost is a dragonborn stronghold in the mountains northeast of Niðaróss. Risar Stormborn is from Stormroost, and later records after Fires at the Fjordgate connect the surrounding foothills to escaped worgs, goblin kennels, Grishnak&#039;s poison work, and hidden dragonborn refugees.

At a Glance</description>
    </item>
    <item rdf:about="https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/sudrey?rev=1783105150">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-03T18:59:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sudrey</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/sudrey?rev=1783105150</link>
        <description>Suðrey

Suðrey is the southern island in the distant Føreyjar that Ásgeirr Axelson identified as the site of a rumored untouched Atlantean outpost. The party was sent there to recover relics and weapons that could help Niðaróss, but the extracted records show the party being driven off course before reaching it.</description>
    </item>
    <item rdf:about="https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/thordaks-floating-bastion?rev=1783105150">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-03T18:59:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thordaks-floating-bastion</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/thordaks-floating-bastion?rev=1783105150</link>
        <description>Thordak&#039;s Floating Bastion

Thordak&#039;s Floating Bastion is a small series of Aetherstone-supported floating islands deep in the mountains north of Niðaróss. The islands have buildings on them and are tied to Thordak Faerdhal&#039;s guarded knowledge of Aetherstone, his dragon companion Skythor, and the trusted circle that includes</description>
    </item>
    <item rdf:about="https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/thydal?rev=1784415388">
        <dc:format>text/html</dc:format>
        <dc:date>2026-07-18T22:56:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thydal</title>
        <link>https://vikingworld.ronhelwig.com/campaigns/latitude_history/places/thydal?rev=1784415388</link>
        <description>Þýdal

Þýdal, also spelled Thydal and glossed as “dale on the river Thi,” was a small farming village up the river Þý from Niðaróss in what is now Norway. It sat in a dale where the rivers Þý and Nea meet. Before the horde attacked, about 40 families lived in Þýdal, most as simple farmers. The village had one blacksmith forge, no stores, and otherwise consisted of</description>
    </item>
</rdf:RDF>
