Sea Serpent
Lesser kin or echoes of Jörmungandr: long ocean serpents that threaten ships, reefs, and storm-dark waters.
In the North
Sea serpents are excellent mid-to-high level threats for fjords and coastal voyages. They should appear first as wakes, missing seals, broken oars, or coils under clear water.
Myth and Folklore
Jörmungandr is the world-serpent, too vast for ordinary combat. Lesser sea serpents let the campaign use that imagery at the table without diminishing the mythic original.
Campaign Use
Use sea serpents as ship attackers, guardian beasts, omens of Ragnarök, or creatures warped by old magic under the sea.
See Also
Sources
- Jörmungandr: https://grokipedia.com/page/J%C3%B6rmungandr
Game Master Notes
DM-only encounter details, stat blocks, and running notes are kept at Sea Serpent (DM).
