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Shield of Odin
Shield of Odin is a 1st-level abjuration spell that creates a magical barrier of force. It works like a shield spell with an added interception option that lets the caster jump in front of an attack aimed at a nearby ally.
At a Glance
- Category: Homebrew spell / abjuration.
Details
- Level: 1st
- Casting time: 1 reaction
- Trigger: when the caster is hit by an attack or targeted by the magic missile spell
- Range: self
- Components: V, S
- Duration: 1 round
- School: abjuration
- Attack/save: none
- Damage/effect: warding
- Spell tags: warding
An invisible barrier of magical force appears and protects the caster. Until the start of the caster's next turn, the caster has a +5 bonus to AC, including against the triggering attack, and takes no damage from magic missile.
Interception: if an ally within 5 feet of the caster is attacked, the caster may cast this spell to jump in front of the attack. The caster becomes the target of the attack instead of the original target, whether the attack succeeds or fails. The spell's AC bonus applies to the caster against the intercepted attack.
At higher levels: when the caster casts this spell using a spell slot of 2nd level or higher, the bonus to AC increases by +1 for each spell slot level above 1st. For example, a 3rd-level spell slot gives a total +7 bonus to AC, and a 9th-level spell slot gives a total +13 bonus to AC.
Available for: sorcerer (legacy), wizard (legacy), wizard, warlock (legacy) with the Hexblade patron, artificer (legacy) with the Artillerist specialty, and artificer (legacy) with the Battle Smith specialty.
Related Pages
Planned vs Played
Homebrew spell. Fireetta Fjordmist learned Shield of Odin before the Battle of Niðaróss.
Notes and Uncertainty
- Confidence: high for spell mechanics, based on user-provided canon notes from 2026-06-02 and 2026-06-10.
- Confidence: high that Fireetta learned Shield of Odin, based on existing Fireetta notes.
- Canon update: the rpg-character-cards version is correct that Shield of Odin can intercept any attack aimed at an ally within 5 feet, not only a ranged attack.
