Lesser Stone Trolls (DM)
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Public lore page: Lesser Stone Trolls
Encounter Role
Small fey trollkin cave squatters, sunlight puzzle monsters, and early-level threats tied to Stormhowl's pack losing its home caves after the Selbu caravan adventure.
Stat Blocks
Lesser Stone Troll Grunt
Small Fey, unaligned
- Armor Class: 13 (natural armor)
- Initiative: +0 (10)
- Hit Points: 18 (4d6 + 4)
- Speed: 25 ft., burrow 20 ft.
- Ability Scores: Str 14 (+2), Dex 10 (+0), Con 12 (+1), Int 5 (-3), Wis 8 (-1), Cha 5 (-3)
- Saving Throws: Str +2, Dex +0, Con +1, Int -3, Wis -1, Cha -3
- Damage Vulnerabilities: bludgeoning
- Damage Resistances: piercing, slashing
- Senses: darkvision 60 ft., passive Perception 9
- Languages: none
- Challenge: 1 (200 XP)
- Proficiency Bonus: +2
Grunt Traits
- Stone Hide. Its rocky body reduces damage from blades and arrows.
- Sun-Cursed. If the troll starts its turn in direct sunlight, the curse progresses: 1st round, speed reduced by half; 2nd round, restrained; 3rd round, turned to stone and defeated.
- Rock Chewer. As a bonus action, if adjacent to stone, the troll regains 3 hit points.
Grunt Actions
- Claw Smash. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 5 (1d6 + 2) bludgeoning damage.
Lesser Stone Troll Thrower
Medium or Small Fey, unaligned
- Armor Class: 12 (natural armor)
- Initiative: +1 (11)
- Hit Points: 14 (3d6 + 3)
- Speed: 25 ft., burrow 20 ft.
- Ability Scores: Str 12 (+1), Dex 12 (+1), Con 12 (+1), Int 5 (-3), Wis 8 (-1), Cha 5 (-3)
- Saving Throws: Str +1, Dex +1, Con +1, Int -3, Wis -1, Cha -3
- Damage Vulnerabilities: bludgeoning
- Damage Resistances: piercing, slashing
- Senses: darkvision 60 ft., passive Perception 9
- Languages: none
- Challenge: 1 (200 XP)
- Proficiency Bonus: +2
Thrower Traits
- Stone Hide. Its rocky body reduces damage from blades and arrows.
- Sun-Cursed. If the troll starts its turn in direct sunlight, the curse progresses: 1st round, speed reduced by half; 2nd round, restrained; 3rd round, turned to stone and defeated.
- Rock Chewer. As a bonus action, if adjacent to stone, the troll regains 3 hit points.
- Loose Stones Everywhere. The cave provides plenty of throwable rocks.
Thrower Actions
- Rock Throw. Ranged Weapon Attack: +3 to hit, range 20/60 ft. Hit: 4 (1d6 + 1) bludgeoning damage.
Thrower Reactions
- Panicked Scramble. When hit, the troll may move 10 feet away. It can do this once per round.
Description
Lesser Stone Troll Grunts are small, hunched creatures with rough, rock-like skin and glowing cracks between the stone. Lesser Stone Troll Throwers are small, lanky creatures with long arms, rough rock-like skin, and glowing cracks between the stone.
Running Notes
- Use them as a cave encounter that rewards noticing sunlight, ceiling cracks, breakable stone, and open cave mouths.
- Make the sunlight curse visible before it becomes a tactical solution: slowed motion, stiffening joints, and stone dust falling from cracks.
- For a large low-level party, mix grunts and throwers so the encounter has movement, ranged pressure, and clear ways to solve it without only trading attacks.
- This group is tied to Wolves on the Road to Selbu and Stormhowl's pack cave-reclamation sequence, not the Hearthforge adventures.