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additions:undead_sickness [2024/10/07 10:34] – Ron Helwig | additions:undead_sickness [2024/10/07 22:40] (current) – Ron Helwig | ||
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+ | ======= Draugrveiki ======= | ||
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+ | Combining Draugr, the undead creatures of Norse mythology, with veiki, meaning sickness. This name suggests that the disease is directly related to turning living creatures into undead horrors. | ||
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This disease originates from the fallen meteor and seems to carry both a physical and magical component. It first weakens the body, spreading through bites or physical contact with infected creatures, and can eventually cause a horrifying transformation into an undead (draugr) state. | This disease originates from the fallen meteor and seems to carry both a physical and magical component. It first weakens the body, spreading through bites or physical contact with infected creatures, and can eventually cause a horrifying transformation into an undead (draugr) state. | ||
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===== Stage 2: Physical Corruption ===== | ===== Stage 2: Physical Corruption ===== | ||
- | After several (1d6) days, infected creatures experience skin discoloration, | + | After several (1d6) days, infected creatures experience skin discoloration, |
All creatures in this and following stages can spread their affliction through biting another creature. Creatures that are bitten must make a Constitution Savings Throw to avoid infection. | All creatures in this and following stages can spread their affliction through biting another creature. Creatures that are bitten must make a Constitution Savings Throw to avoid infection. |