culture

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
culture [2024/03/10 19:25] Ron Helwigculture [2025/06/21 18:56] (current) Ron Helwig
Line 1: Line 1:
-====== Culture ====== +Culture
-Obviously, this site cannot detail everything about the Norse culture, nor should it. Instead, I will try to point out useful bits of it that would be helpful when playing TTRPGs like Dungeons and Dragons. If you would like to learn more, then I would suggest reading the sagas and other books about it, watching videos that Jackson Crawford has put on his [[https://www.youtube.com/c/JacksonCrawford|Youtube channel]], and checking out other websites such as [[http://www.hurstwic.com/history/text/history.htm|Hurstwic]].+
  
-[[culture:jarl|Jarl]][[culture:freeman|Freeman]]and [[culture:thrall|Thrall]]+Obviouslythis site cannot detail everything about Norse culture—nor should it. Insteadthis page highlights useful elements that may help enhance play in tabletop roleplaying games like *Dungeons & Dragons*. 
  
-[[culture:thing|þing]]+For those interested in learning more, consider reading the sagas, watching videos from [Jackson Crawford’s YouTube channel](https://www.youtube.com/c/JacksonCrawford), or exploring other resources such as [Hurstwic](http://www.hurstwic.com/history/text/history.htm).
  
-[[culture:religion|Religion]]+Relevant entries on this site:
  
-[[culture:longhouse|Longhouses]]+[Jarl](culture:jarl), [Freeman](culture:freeman), and [Thrall](culture:thrall)   
 +- [þing](culture:thing)   
 +- [Religion](culture:religion)   
 +- [Longhouses](culture:longhouse)   
 +- [Organizations](culture:organizations)
  
-===== Fate ===== +---
-Most Norse would have believed in Fate to some extent. Most importantly, there was a general belief that the day you will die has already been determined nothing, not even the gods, can change that. However, you do have the choice to determine **how** you die.+
  
-If you die honorably in battle, you might get picked by Óðin to join him in Valhalla. A Valkyrie will get you from the battlefield and bring you there. This tends to increase an individual's willingness to fight and has other effects on society. For example, if someone insults you, you are more likely to respond with violence.+## Fate
  
-**Reputation** was highly important to most peopleas wellIt can have a great effect on how well your life goesPeople with a good reputation are more likely to get help from others when they need it+Most Norse people believed in *fate* to some extent. Most importantlythey believed that the day of your death was predetermined—even the gods could not change itHowever, you could still choose **how** you died.
  
-===== Drengr, Víkingr, and Níðingr  ===== +If you died honorably in battleyou might be chosen by **Óðin** to join him in ValhallaA valkyrie would retrieve your soul from the battlefield and carry it there. This belief tended to make people more willing to fight—and more likely to respond to insults or threats with violence.
-If someone has earned a good reputation and embodies the [[culture:drengr|ideals of Norse society]]they are called a drengrIf they are the opposite, but not so despised as to be an outlaw, they might be called a níðingr.+
  
-In between these two is the term vikingr. It isn't necessarily bad, but often it was. It was used to describe those who went raiding or adventuring.+**Reputation** was also deeply importantA good reputation could improve your quality of life and social standing. Those with strong reputations were more likely to receive aid or be treated favorably in legal disputes.
  
-===== Laws and Legal System ===== +---
-In the early part of the Viking age, there were no large powerful kingdoms. Towns or villages had local leaders, called [[culture:jarl|Jarls]], who didn't have as much power as we associate with governments today. There were few laws, and they were mostly kept orally. There were also [[culture:gothi|Goði]], who started out as mostly part-time ceremonial religious leaders in their communities, but over time some of them gained status similar to jarls as leaders.+
  
-Every so often there would be a [[culture:thing|þing]]. At these eventsall the jarls, goði, and freemen would gather to hear complaints, discuss ways to resolve issues, and create laws. They might start out with a recitation of existing laws. It was very democratic.+## DrengrVíkingr, and Níðingr
  
-In the absence of agents of government, people were expected to enforce the laws themselves. In some cases that meant that the victims had to enforce punishments. Sometimes person would be judged an outlaw. An outlaw was essentially banned from all contact with society, which was expected to be enforced by all the people in it.+Someone who lived up to the [ideals of Norse society](culture:drengr) and earned solid reputation was called a **drengr**.
  
-Sometimes when two people have a disputethey settle it with [[culture:holmgang|hólmganga]].+At the opposite end of the spectrum was the **níðingr**, a person viewed as dishonorable or untrustworthy—but not necessarily an outlaw.
  
-===== Language and Literature Notes ===== +Somewhere in between was the **víkingr**. This term typically described someone who went raiding or adventuringIt was not inherently dishonorable, but it often carried a rough reputation.
-The Norse typically didn't read or write extensively until they were Christianized and switched to the Roman alphabetUntil then, most writing was short and utilitarian.+
  
-Runes were likely commonly known. These were a simple form of writing that was used for marking objects such as weapons, labels, and stone markers. They used a version of runes called the Younger Futhark, which only had 16 symbols. Each symbol could represent more than one sound, which would be determined by context. The mostly straight lines of the runes made them easier to cut into stone or wood.+---
  
-Small pieces of wood were often written on for short messages. Some usage of wax-covered wooden tablets is known to have existed as well.+## Laws and Legal System
  
-On this siteand commonly throughout other sourcesa few characters are used that might not be familiar.+In the early Viking Agethere were no powerful centralized kingdoms. Most communities were led by local figures such as [Jarls](culture:jarl)who held influence but not absolute power.
  
-The first is [[https://en.wikipedia.org/wiki/Thorn_(letter)|Thorn]] (þ), which when spoken should sound like the "th" in words like **th**ick or **th**in.+Laws were few and mostly oral. [Goði](culture:gothi)—originally ceremonial religious leaders—gradually gained political importance in some regions.
  
-The other one of note is [[https://en.wikipedia.org/wiki/Eth|Eth]] (ð), which when spoken should sound like the "th" in words like **th**en or **th**ere.+Legal disputes and lawmaking happened at regular gatherings called [þing](culture:thing). These events brought together jarlsgoði, and freemen to recite laws, resolve conflicts, and decide on punishments. They were surprisingly democratic for the time.
  
-Of particular interest should be names like Þorr (in modern English usually spelled Thor) and Óðin (in modern English usually spelled Odin)Þorr would be pronounced the way you'd expect it when reading the English spellingbut Óðin would be pronounced with a "th" sound instead of a "d" sound.+Without state-backed enforcers, people were expected to carry out justice themselvesIn some casesvictims were required to enforce punishment directly. Particularly serious offenses could lead to someone being declared an **outlaw**, cut off from all social and legal protections.
  
-Some vowel sounds have differing symbols and pronunciations, as well as some other consonants, but using the two above and guessing for the rest should cover lot of ground.+Disputes could also be resolved through ritual duel called a [hólmganga](culture:holmgang).
  
-For ease of use I am including the following information+--- 
-Symbol HTML Unicode ^ + 
-| Þ (uppercase) | Þ | 00DE | +## Language and Literature Notes 
-| þ (lowercase) | þ | 00FE | + 
-| Р(uppercase) | Ð | 00D0 | +The Norse did not widely use reading or writing until Christianization and the adoption of the Roman alphabet. Before that, written communication was limited and mostly practical
-| ð (lowercase) | ð | 00F0 |+ 
 +They used **runes**, a simple system primarily used for labeling objects such as weapons, tools, and grave markers. During the Viking Age, the *Younger Futhark* was the dominant runic alphabet, consisting of only **16 characters**. Each rune often represented multiple sounds, which were interpreted through context. Runes were made of straight lines, ideal for carving into wood or stone. 
 + 
 +Short messages were often written on pieces of wood. Wax-covered wooden tablets were also used occasionally. 
 + 
 +### Special Characters 
 + 
 +Several characters common in Old Norse writing may be unfamiliar: 
 + 
 +- **Thorn (þ)** – Sounds like the **th** in **th**ick or **th**in.   
 +  [Learn more](https://en.wikipedia.org/wiki/Thorn_(letter)) 
 + 
 +- **Eth (ð)** – Sounds like the **th** in **th**en or **th**ere.   
 +  [Learn more](https://en.wikipedia.org/wiki/Eth) 
 + 
 +**Pronunciation Examples:** 
 + 
 +- **Þorr** (modern *Thor*) – Pronounced as expected from the English spelling.   
 +- **Óðin** (modern *Odin*) – The “d” is actually pronounced like a soft “th.” 
 + 
 +Although vowel markings and a few consonants differ from English, using *þ* and *ð* appropriately (and guessing the rest) will usually get you close enough for immersion. 
 + 
 +### Character Reference Table 
 + 
 +Symbol HTML Code  | Unicode 
 +|--------|------------|---------| 
 +| Þ      `Þ`  U+00DE  
 +| þ      `þ`  U+00FE  
 +| Р     `Ð`    U+00D0  
 +| ð      `ð`    U+00F0  |
  
  • culture.1710098724.txt.gz
  • Last modified: 2024/03/10 19:25
  • by Ron Helwig