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- | ====== | + | # Culture |
- | Obviously, this site cannot detail everything about the Norse culture, nor should it. Instead, I will try to point out useful bits of it that would be helpful when playing TTRPGs like Dungeons and Dragons. If you would like to learn more, then I would suggest reading the sagas and other books about it, watching videos that Jackson Crawford has put on his [[https:// | + | |
- | [[culture: | + | Obviously, this site cannot detail everything about Norse culture—nor should it. Instead, this page highlights useful elements that may help enhance play in tabletop roleplaying games like *Dungeons & Dragons*. |
- | [[culture:thing|þing]] | + | For those interested in learning more, consider reading the sagas, watching videos from [Jackson Crawford’s YouTube channel](https:// |
- | [[culture:religion|Religion]] | + | Relevant entries on this site: |
- | ===== Fate ===== | + | - [Jarl](culture: |
- | Most Norse would have believed in Fate to some extent. Most importantly, | + | - [þing](culture: |
+ | - [Religion](culture: | ||
+ | - [Longhouses](culture: | ||
+ | - [Organizations](culture: | ||
- | If you die honorably in battle, you might get picked by Óðin to join him in Valhalla. A Valkyrie will get you from the battlefield and bring you there. This tends to increase an individual' | + | --- |
- | **Reputation** was highly important to most people, as well. It can have a great effect on how well your life goes. People with a good reputation are more likely to get help from others when they need it | + | ## Fate |
- | ===== Drengr, Víkingr, and Níðingr | + | Most Norse people believed in *fate* to some extent. Most importantly, they believed that the day of your death was predetermined—even the gods could not change it. However, you could still choose **how** you died. |
- | If someone has earned a good reputation and embodies the [[culture: | + | |
- | In between these two is the term vikingr. It isn't necessarily bad, but often it was. It was used to describe those who went raiding | + | If you died honorably in battle, you might be chosen by **Óðin** to join him in Valhalla. A valkyrie would retrieve your soul from the battlefield and carry it there. This belief tended to make people more willing to fight—and more likely to respond |
- | ===== Laws and Legal System ===== | + | **Reputation** was also deeply important. A good reputation could improve your quality of life and social standing. Those with strong reputations |
- | In the early part of the Viking age, there were no large powerful kingdoms. Towns or villages had local leaders, called [[culture: | + | |
- | Every so often there would be a [[culture: | + | --- |
- | In the absence of agents of government, people were expected to enforce the laws themselves. In some cases that meant that the victims had to enforce punishments. Sometimes a person would be judged an outlaw. An outlaw was essentially banned from all contact with society, which was expected to be enforced by all the people in it. | + | ## Drengr, Víkingr, and Níðingr |
- | Sometimes when two people have a dispute, they settle it with a [[culture:holmgang|hólmganga]]. | + | Someone who lived up to the [ideals of Norse society](culture:drengr) and earned a solid reputation was called a **drengr**. |
- | ===== Language and Literature Notes ===== | + | At the opposite end of the spectrum |
- | The Norse typically didn't read or write extensively until they were Christianized and switched to the Roman alphabet. Until then, most writing | + | |
- | Runes were likely commonly known. These were a simple form of writing that was used for marking objects such as weapons, labels, and stone markers. They used a version of runes called the Younger Futhark, which only had 16 symbols. Each symbol could represent more than one sound, which would be determined by context. The mostly straight lines of the runes made them easier to cut into stone or wood. | + | Somewhere in between was the **víkingr**. This term typically described someone who went raiding or adventuring. It was not inherently dishonorable, but it often carried |
- | Small pieces of wood were often written on for short messages. Some usage of wax-covered wooden tablets is known to have existed as well. | + | --- |
- | On this site, and commonly throughout other sources, a few characters are used that might not be familiar. | + | ## Laws and Legal System |
- | The first is [[https:// | + | In the early Viking Age, there were no powerful centralized kingdoms. Most communities were led by local figures such as [Jarls](culture: |
- | The other one of note is [[https:// | + | Laws were few and mostly oral. [Goði](culture: |
- | Of particular interest should be names like Þorr (in modern English usually spelled Thor) and Óðin | + | Legal disputes |
- | Some vowel sounds have differing symbols and pronunciations, as well as some other consonants, but using the two above and guessing for the rest should cover a lot of ground. | + | Without state-backed enforcers, people were expected to carry out justice themselves. In some cases, victims were required to enforce punishment directly. Particularly serious offenses could lead to someone being declared an **outlaw**, cut off from all social |
- | For ease of use I am including | + | Disputes could also be resolved through a ritual duel called a [hólmganga](culture: |
- | ^ Symbol | + | |
- | | Þ (uppercase) | + | --- |
- | | þ (lowercase) | + | |
- | | Ð (uppercase) | + | ## Language and Literature Notes |
- | | ð (lowercase) | + | |
+ | The Norse did not widely | ||
+ | |||
+ | They used **runes**, a simple system primarily used for labeling objects such as weapons, tools, and grave markers. During the Viking Age, the *Younger Futhark* was the dominant runic alphabet, consisting of only **16 characters**. Each rune often represented multiple sounds, which were interpreted through context. Runes were made of straight lines, ideal for carving into wood or stone. | ||
+ | |||
+ | Short messages were often written on pieces of wood. Wax-covered wooden tablets were also used occasionally. | ||
+ | |||
+ | ### Special Characters | ||
+ | |||
+ | Several characters common in Old Norse writing may be unfamiliar: | ||
+ | |||
+ | - **Thorn (þ)** – Sounds like the **th** in **th**ick or **th**in. | ||
+ | [Learn more](https:// | ||
+ | |||
+ | - **Eth (ð)** – Sounds like the **th** in **th**en or **th**ere. | ||
+ | [Learn more](https:// | ||
+ | |||
+ | **Pronunciation Examples: | ||
+ | |||
+ | - **Þorr** (modern *Thor*) – Pronounced as expected from the English spelling. | ||
+ | - **Óðin** (modern *Odin*) – The “d” is actually pronounced like a soft “th.” | ||
+ | |||
+ | Although vowel markings and a few consonants differ from English, using *þ* and *ð* appropriately (and guessing the rest) will usually get you close enough for immersion. | ||
+ | |||
+ | ### Character Reference Table | ||
+ | |||
+ | | Symbol | ||
+ | |--------|------------|---------| | ||
+ | | Þ | `Þ` | ||
+ | | þ | `þ` | ||
+ | | Ð | `Ð` | ||
+ | | ð | `ð` | ||