campaigns:latitude_history:characters:kris-stormblade

Kris Stormblade

Kris Stormblade

Kris grew up in the biggest town in the area, Niðaróss, where he got involved with a rough gang. He got in trouble a lot, but never anything too serious. As he grew into a young adult he realized he was heading down a bad path, so he decided he needed a new start. Leaving Niðaróss he headed inland, settling in Þýdal and trying to fit in. So far he has tried farming, which he doesn't really like, and has helped Gobber with some of his blacksmithing tasks. That doesn't seem like a good long term plan though. The recent rumblings about the impending goblin army has gotten him thinking about becoming a warrior or scout of some sort. He doesn't like being told what to do, but he is good at improvising and making quick decisions on the spot.

  • Dragonborn soulknife rogue tied to Þýdal, the northern voyage, and later Stormroost events.
  • Grew up in Niðaróss, got into trouble with a rough gang, then tried to start over in Þýdal.
  • Before the horde attacked Þýdal, joined the group that found Fróð Erikson's hidden tower, freed a trapped spider family, and released Fróð from the Amber Barrel.
  • Participated in The Lost Voyage to Suðrey as a third-level blue dragonborn Soulknife rogue; explored an Aetherstone island with Melody and made friendly contact with Terrible Terrors.
  • Helped coordinate Fires at the Fjordgate through psychic communication with Shadow Animus and other defenders.
  • Scouted Stonehome invisibly and found goblin watchers, screaming devilkin, and an ogre chain brute inside the old dwarven hall.
  • Seax.
  • Dagger.
  • Shortbow.
  • Leather Armor.
  • Thieves' Tools.
  • campaigns/latitude_history/characters/kris-stormblade.1783105113.txt.gz
  • Last modified: 2026/07/03 18:58
  • by Seraphina