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Isar Geirson
Isar (Ice Warrior) Geirson (Geir means Spear) grew up in Þýdal the son of dairy farmers who specialized in making cheese. When he was very young his parents noticed that sometimes glowing lights would dance around him at night. They talked to some of the other folks in the village who determined that he had magical abilities. As he grew older his parents decided that he should be excused from some of the farm chores to go learn more about his abilities from others in the village like the Silverthorns, Turens, and Kennings. They taught him to control his powers to the point that he could easily cast small missiles of fire and ice. In exchange they also taught him how to magically repair things, with the expectation that he help those in the village maintain their things.
At a Glance
- Known as: Human sorcerer at Þýdal; later wizard apprentice.
- Known for: Confirmed as pertinent to the Latitude campaign history by user review.
Campaign History
- Confirmed as pertinent to the Latitude campaign history by user review.
- Before the horde attacked Þýdal, joined the group that found Fróð Erikson's hidden tower, freed a trapped spider family, and released Fróð from the Amber Barrel.
- During the Battle/Fall of Þýdal, stayed on top of the palisade and fired bolts of flame at orcs and goblins trying to climb the wall.
Connections
- Fróð Erikson: gave Isar an Amber Pouch after the tower party freed him; later wizard mentor/partner in the postwar tower plan.
- Sanura Sefu: fellow member of the tower party.
Abilities and Gear
- Dancing lights / glowing light magic.
- Fire and ice missile magic.
- Mending.
- Magic Missile / glowing force darts.
- Swift Shield.
