Table of Contents

Snakes

Snakes

Cold-blooded hazards of rock, heath, and story, linked in myth to venom, treasure, boundaries, and world-encircling fear.

In the North

Northern snakes are usually small compared with tropical serpents, but venomous adders can still matter around rocks, heather, and summer paths. Larger serpents should feel supernatural or foreign.

Myth and Folklore

Jörmungandr, the world-serpent, gives snakes enormous mythic weight. Smaller snakes can echo venom, hidden danger, cursed treasure, and the edge of Ragnarök without being divine themselves.

Campaign Use

Use snakes as natural hazards, poison sources, omen animals near cursed treasure, or scaled-down reflections of greater serpent threats.

See Also

Sources

Game Master Notes

DM-only encounter details, stat blocks, and running notes are kept at Snakes (DM).