Table of Contents

Ravens

Ravens

Sacred, clever carrion birds tied to Odin, battlefields, memory, news, and the boundary between omen and scavenger.

In the North

Ravens fit almost every part of a Norse campaign: farms, cliffs, battlefields, gallows, ships, and wilderness camps. They are intelligent enough to feel like witnesses.

Myth and Folklore

Odin’s ravens Huginn and Muninn, usually translated as Thought and Memory, fly through the world and bring him news. That makes ravens one of the strongest mythic animals in the setting.

Campaign Use

Use ravens as battlefield omens, witnesses, familiars, spirit messengers, or a sign that someone powerful is paying attention.

Latitude Lore

See Also

Sources

Game Master Notes

DM-only encounter details, stat blocks, and running notes are kept at Ravens (DM).