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Draugrveiki

Combining Draugr—the undead creatures of Norse mythology—with veiki, meaning sickness. This name suggests that the disease is directly responsible for turning living creatures into undead horrors.

This affliction originates from a fallen meteor and appears to carry both a physical and magical component. It first weakens the body and spreads through bites or contact with infected creatures, eventually resulting in a horrifying transformation into an undead state.


Progression of the Disease

Stage 1: Fever and Weakness

Within 24 hours of exposure, the infected creature begins to show signs of illness:

At this stage, the disease is magical in nature and can be cured by:


Stage 2: Physical Corruption

After 1d6 days, symptoms escalate:

To stop progression at this stage:

At this point, the disease becomes contagious through bites.

Infection Check: A creature bitten by an infected creature must succeed on a Constitution saving throw (DC 14) or become infected.

Stage 3: Undeath

If left untreated, the victim dies and rises within hours as a mindless undead husk driven by malice toward the living.

Transformed creatures gain:


Notes for DMs

You may optionally allow divine or natural signs (e.g., prophetic dreams, omens, strange animal behavior) to precede Stage 3 in important NPCs. This can give players opportunities to intervene dramatically.