====== Marmenill (Mermen) ====== {{ :creatures:marmenill.png?420|Marmenill (Mermen)}} Aquatic humanoids from Norse sea lore, sometimes prophetic, dangerous, or strange rather than simply merfolk with another name. ===== In the North ===== Marmenill fit fjords, fishing grounds, skerries, and stormy crossings. They should feel like people of another law, not colorful underwater villagers. ===== Myth and Folklore ===== Old Norse marmenill stories include sea-people or merman-like beings who may speak prophecy, bargain, or threaten sailors. ===== Campaign Use ===== Use marmenill as sea informants, enemies of careless fishermen, guides to drowned halls, or strange witnesses to shipwrecks. ===== See Also ===== * [[:creatures|Norse Creatures]] ===== Sources ===== * Marmennill: https://grokipedia.com/page/Marmennill ===== Game Master Notes ===== DM-only encounter details, stat blocks, and running notes are kept at [[dm:creatures:marmenill|Marmenill (Mermen) (DM)]].